Archive for the Beatscape category

Grant

Day 298: Tuesday 21 June 2016

Audio, Beatscape, Tracks No Comment

Icarus Summarizes:

I have been continuing with my experimentations with the Abu Dhabi and Bilbao gadgets in Korg’s Gadget, and while it’s been fun I’ve struggled to make a whole track by beginning with them. So today I have combined three of these attempts into one track whose genre I am therefore going to describe as Patchwork Beatscape HipHop (hee hee).

I loaded some beats that I made in Alchemy and ElasticDrums into Abu Dhabi as well as using some inbuilt stuff.

I exported the tracks into Auria and spent ages collaging them together then finally added a two word vocal which I cut up and arranged into the timeline.

 

Grant

Day 296: Sunday 19 June 2016

Audio, Beatscape, Tracks No Comment

Dragonfly Rising:

A Beatscape today made entirely in Gadget. I really struggled to get anything today but must admit that in the end I’m very pleased with this.

I experimented with some Gadgets that I’ve barely used: BilBao and Abu Dhabi, loading two instances of each and using my own files to load into Abu Dhabi for cutting up (iMPC Pro). I must admit it was a lot of fun. I also used one instance of London and one of Darwin (for the bassline).

I also used AudioShare, Auria, ApeDelay, and Dedalus in the process.

Grant

Day 295: Saturday 18 June 2016

Abstract, Audio, Beatscape, Tracks, Vocalscape No Comment

Nit Picking (for The Lord):

I have no idea what to call this one, I’m going with ‘Abstract Beatscape/Vocalscape’ but I’m not entirely sure if that’s right, though it’s an accurate enough description I suppose. Which is fine, we don’t have to cater to obsessive genre labelling now do we? We don’t want to hand the world over to the marketing people do we?

But I digress.

This piece revolves around the juxtaposition of two elements; each one simple but filled with subtle changes, each coming and going and sharing the space in semi-regular but subtly changing ways.

At 9 and a half minutes it’s a fairly long track but, for me, the small variations and unexpected fluctuations hold my interest throughout. Let me know what you think.

The beat was made with Patterning and FLUX:FX in AudioShare. The vocal was made with Samplr, FLUX:FX, Auria, and AudioShare. Both were made on different days a month or so ago and have been sitting in AudioShare awaiting their moment in the sun. Today I put them both into Auria and collaged/arranged them as you hear here. (hee hee I said ‘hear here’ hee hee)

Peace out tracklings.

Grant

Day 294: Friday 17 June 2016

Ambient, Audio, Beatscape, Tracks No Comment

Indus Valley Sunday:

An Ambient Beatscape made from a simple combination of iMPC Pro, Shoom, and Auria.

I had difficulty today getting any results; I made three tracks but ended up throwing away two of them and even this one had to be rearranged several times until it finally swam into focus.

Grant

Day 289: Sunday 12 June 2016

Audio, Beatscape, Tracks No Comment

Dream Machinations Echoed:

A strangely chaotic little Electronic Beatscape today.

All the sounds are from DM2 processed through AudioShare, AUFX:Dub, Dedalus, ApeFilter, Dedalus again, Auria, Caramel, AudioShare again with Caramel and EmoChorus, and back to Auria.

It’s a good example of the backwards and forwards between apps that often occurs.

Grant

Day 283: Monday 6 June 2016

Audio, Beatscape, Tracks No Comment

Penny For Your Thoughts:

A Beatscape.

Made with Elastic Drums and DM2, I made a beat in each centred around the same bass drum pattern, recorded them into Auria using Wow2 as a plugin on one. Then I slowed it in TwistedWave and ran it through AUFX:PeakQ to tame the EQ a little.

I intended to add some more elements but ran out of time. On reflection it does seem quite finished as is but I may update with a new version if it seems to work. It is not uncommon for me to spend ages adding stuff to tracks only to go back to an earlier less cluttered version. I do value simplicity.

Grant

Day 282: Sunday 5 june 2016

Audio, Beatscape, Tracks No Comment

Jelly Baby?:

A very slow and sparse Beatscape made with iMaschine 2 jammed into AudioShare with ApeFilter, Dedalus, and ApeDelay, then rearranged in Auria with a version of itself treated with Caramel and AUFX:Dub.

Grant

Day 280: Friday 3 June 2016

Audio, Beatscape, Tracks No Comment

Maschine A Day #15:

I have been continuing with my little side project of quick tracks using either iMaschine 2 or Alchemy, if you recall I chose these apps because they each have 4 tracks to use which gives a broad enough palette of sound to work with and I find them both easy quick and fun.

I’m not posting all of these on this blog but occasionally, like today, they make an appearance.

This one has no effects applied, it’s simply iMaschine 2 jammed (by muting and unmuting parts) into Audiobus.

Grant

Day 276: Monday 30 May 2016

Audio, Beatscape, Tracks No Comment

The Tale Of Flying Bertha:

Beatscape!

I felt like having a play with Rebirth today, it’s a little fiddly and little more ‘blippy bloppy’ than I usually get, but I’ve been slowly learning to embrace my inner blip and blop. So no worries.

I jammed onto AudioShare with Dedalus and ApeFilter (because I wasn’t in the mood to struggle with Rebirth’s song mode today) then moved to Auria where I did my cutting up and arranging and added a hit from yesterday’s Impactor recording for good measure.

Grant

Day 273: Friday 27 May 2016

Audio, Beatscape, Tracks No Comment

One Hundred:

Another pure Beatscape like yesterday’s, nothing but drum apps.

Also like yesterday’s this one uses three beats from three apps. Today it’s Attack, DM1, and DM2. Assembled as usual in Auria, with a little assistance from Dedalus, ApeDelay, and FLUX:FX.

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