March 2, 2016
Cold Fire:
A Soundscape/Beatscape with Spoken Word.
The ambient dronescape is courtesy of Shoom which is featuring heavily this week because I’m beta testing it. The beat is from iSpark with the help of Dedalus, apeDelay, Dubfilter, and Caramel. They were combined in Auria and the vocals were recorded straight into their own track.
March 1, 2016
Momentus Allegorius:
An Ambient Soundscape.
This is an unusual track for me, not in the style but for two reasons: first I used Synthmaster Player which I’ve never really enjoyed before and never used on a track, and second because I entirely used included presets. It just all came together very naturally and I let it happen without stressing myself about making the sounds myself.
Once I had the basic track down I slowed it using TwistedWave, then loaded it into AudioShare and used AUFX:Dub and Dedalus on it.
February 29, 2016
Troglodytic:
A soundscape.
Like yesterday this track is inspired by my explorations of Shoom, an upcoming synth that I an beta testing. For me it seems ideal for creating ambient soundscapes and textures, at least that is where it immediately leads me.
This track is 90% Shoom, I have added a few instances of a sound that I have used before; made with BeatMaker 2 and TwistedWave.
February 28, 2016
Abyssal Dance Floor:
A Soundscape.
Shoom ( a very promising new synth that I am fortunate to be beta testing) provides the soundscape here and iSpark provides the drums. Brought into perfect harmony in Auria
Peace out.
February 27, 2016
Icarus Revisited:
A Diptych today, of soundscapes. Woo Hoo two for one!
The first track is a combination of two sound files combined in Auria. The first a Sector treatment of an iDensity treatment of a Korg Module electric piano jam, while the second is a TwistedWave treatment of an iMaschine 2 drum beat.
The second track takes a small piece of that twisted drum beat and loops it, again in Auria, and then adds a slow piano. I just used the inbuilt Lyra sampler and layered an acoustic piano with an electric one.
February 25, 2016
Placed:
An ambienty guitar jam/noodle.
To balance the keyboard pieces of late I thought I’d post this guitar based track. I found two guitar noodles in the record folder of MainStage, I’d recorded them within minutes of each other last July and the forgot about them. I can’t remember what I used to get the delay/filter sound but I suspect I used my Line6 M13 multi effects unit, I seem to remember digging it out and having a play back then somewhere.
Anyway I loaded them into Auria using DropBox and AudioShare, and arranged them together.
Peace and Harmony.
February 16, 2016
Sunset Stains The Snow:
Sort of a light ambient jazz piano piece. Which is cheeky of me given I can’t really play either piano or jazz 🙂
This is a straight jam on the keyboard using Korg Module‘s ‘Dark Sine EP’ patch. It relates to Day 169 which began with a similar jam (it’s something I have been slowly developing, and use to practise with), a little C minor blues scale thing. But here I’ve developed the left hand part slightly, and this is more angular. Also that track had additions and alterations; this is just the piano straight and simple.
February 13, 2016
4 Thousand 4 Hundred & 4 Teen (Ways To Stay):
An Ambient Beatscape, slow and sparse ’cause that’s how I roll.
Another Gadget track. Like yesterday’s this was sitting in Gadget when I opened it for the first time in nearly a year; so I finished it today.
February 12, 2016
Hurry Up & Wait:
An Ambient Beatscape.
Today’s track is all Gadget. It’s not an app that I’ve used much but I have been intending to work with it a little more, so today I tried it out again. There were four small projects in there from my previous attempts to get acquainted and this is one of those; worked over, rearranged, slowed, and added to.
February 11, 2016
Sunset; Light Snow Falling:
An Ambient piece today.
Mostly electric piano; I used Korg’s Module to jam a slow and sparse Cm thing which I then slowed in TwistedWave by 70% (because slower and sparse equals better). I also reversed it and loaded both versions into Auria where I selected a few bits from the reversed version and blended them together. Finally I went back to yesterday’s track and cut out one sound of me whacking the bass strings with the pick (Bias FX), which I then added in a few places here.