March 26, 2016
Home At Last:
An autobiographical not entirely serious piece of electronica 🙂
It’s how I feel after a small trip away; I’m such a hermit.
Luckily so is my wife. We are hermits together 🙂
Patterning is the drum app, Addictive Synth provides the arpeggio, Trudi reads the words (iSpeech TTS, TwistedWave, AudioShare, AltiSpace), my vocal is straight into a track in Auria, and the background is courtesy of iDensity.
March 26, 2016
Scratching At The Dawn:
Ambient Beatscape.
This is a combination of just two elements, both of which could be a track on its own I feel, but together they are better still.
First I made the beatscape using Patterning set to 20 bpm for a slow and sparse feel. Recorded into AudioShare with AUFX:Dub (using the Drifting Loop preset) while muting and unmuting parts.
Second I did a jam with Cube Synth using a similar technique ie recorded into AudioShare with AUFX:Dub; but this time I switched between three different bass patches in Cube Synth that I had made earlier.
Both times it took two or three attempts before I got a composition that I was happy with.
I made them one after the other and they felt like they belonged together so I loaded both into Auria and bingo!
March 24, 2016
Tønsberg:
A soundscape.
Today’s track uses two instances of Shoom; two jams using the same sounds and scale. They were combined in Auria and both effected with Emo Chorus, Crystalline, AUFX:Dub, and Dedalus on a subgroup. Then I added the drums using Patterning.
March 23, 2016
Disrythmia:
I’m not sure what to call this one, perhaps the generic term Electronica will suffice.
The various synth arpeggios are from Nave, one patch played 4 times in different octaves. The beat is from Patterning, one simple beat recorded three times with different drum kits. Arranged and mixed in Auria.
I have been drawn more and more to minimalism lately. This is an example of that.
March 22, 2016
Hobnailed Boot Shuffle:
A beatscape.
Patterning was used for the beats; several drum kits of my own were used and all recorded into Auria for mixing. Then an arpeggio from Addictive Synth was added. The result was imported to TwistedWave where it was slowed by 80% and lowered by 400 cents. Then that was loaded into Dedalus and slowed again. The result is therefore 20 bpm.
Oh yeah I like it slow!
March 21, 2016
Faux Classiqué:
https://soundcloud.com/grant-horsnell/faux-classique
Something a little different from me today. This sounds like an avantgarde or experimental Classical piece.
I hear cello, violins, treated piano, possibly bass flute or bassoon, with maybe overtones of oboe in there somewhere. Actually its all Shoom (still in beta) effected with Sliver, jammed into AudioShare, and then rearranged in Auria. It uses a whole tone scale which maybe contributes to the out-there vibe, but the Shoom sounds themselves led me down this path. I’m liking this synth more and more as I get to know it better. I’ll definitely be buying it when it comes out.
March 20, 2016
Slight Returns Forecast:
Dark Ambient Beatscape, perhaps?
The arpeggio began in Addictive Synth and was textured and slowed in Dedalus before being joined in Auria by the beat; which is a version of the one used in yesterday’s track using iSpark, AudioShare, Dedalus, Muckraker, Caramel, Emo Chorus, AUFX:Dub, Nebulizer, and Sliver. I added another shortish Addictive Synth part which I then time stretched and treated with the inbuilt chorus. The final touch was the bell sound, for which I used FM4.
March 19, 2016
These Beta Blockers Are Making Me Thirsty:
A Beatscape.
I used iSpark for the beat and Addictive Synth for the bass. Recorded with AudioShare and arranged in Auria. Effects used on the drums are: Dedalus, Muckraker, Caramel, Emo Chorus, AUFX:Dub, Nebulizer, and Sliver.
The initial beat from iSpark was 27.25 bars long at 60 bpm, I recorded it into AudioShare and then recorded versions of it using the different effects; I tried others but only used the ones I’ve listed. That left me with the original beat and six effected versions, I loaded all seven into Auria and did a little panning and mixing of volumes. Then I did some cutting and pasting and arranging and muting until I had this composition sketched out.
Finally I turned to Addictive Synth for the bass arpeggio which I kept short and simple. Incorporating it into the mix required a little more arranging.
Musing:
It is difficult when making music like this to know when to stop or what else might be required, we have so much potential at our finger tips. For example I could have carried on adding sounds and parts to my hearts content. But it does feel finished to me, so I’ve left it here.
Of course part of the nature of this endeavour (posting one track each day) is that I must work quickly and I don’t have the luxury of excruciating over tracks and decisions. Which perhaps is leading me to a certain type of composition and a certain type of working.
There is something to be said for working quickly; hopefully it means I’m working from the heart and the gut, and not giving my misgivings and sense of inadequacy time to impose it’s usual dictatorship on my actions.
March 18, 2016
Breathe The Free Air:
An Ambient track today.
A simple piece but (I think) an effective one. It certainly is peaceful 🙂
One patch in Addictive Synth jammed with three different settings on the arpeggiator then loaded from AudioShare into Auria for arranging.
March 15, 2016
Nefarious Means:
An Ambient soundscape.
Two tracks of Shoom one with ApeFilter on it, combined in Auria along with a drum snippet made with iSpark, Sector, and Dedalus.