Archive for the Audio category

Grant

Day 201: Monday 14 March 2016

Audio, Beatscape, Tracks No Comment

Flippant Grey:

A Beatscape.

Arturia’s iSpark with a little assistance from Cube Synth and Auria.

 

Grant

Day 200: Sunday 13 March 2016

Audio, Beatscape, Tracks No Comment

The Pleasant Peasant Receives A Present; Of Pheasant:

Not something you hear from me all that often; an electronica, beatscape, blippy-bloppy, is-it-Acid-cause-I-used-an-808-? sort of a thing 🙂

Even when I use apps designed to blip and to blop I try to give them a different angle.

This is all Rebirth, my first attempt to use it though I’ve owned it forever. I jammed it into AudioShare with ApeFilter, AltiSpace, and Dedalus as effects.

Grant

Day 199: Saturday 12 March 2016

Audio, Beatscape, Tracks No Comment

Passing The Baton:

A short but sweet Electronica piece from me today; at 2.40 minutes it’s one of my shorter tracks, almost in pop territory, and its fast which is unusual for me.

The beat is from iSpark at 200 bpm, treated with ApeFilter and Emo Chorus. While the arpeggio is from Addictive Synth set at 100 bpm and treated with Dedalus and Muckraker. They were recorded separately in AudioShare then combined in Auria.

Grant

Day 196: Weds 9 March 2016

Audio, Beatscape, Tracks No Comment

Mr Richard O’Shea Has A Close Shave:

A Beatscape.

For those new to this blog a Beatscape = a soundscape made entirely or mostly from drums/drum machines.

In this case I use 2 drum machine apps: DM1 and Patterning. One beat from each app plus a reversed version of the DM1 beat (reversed using TwistedWave).

They were assembled in Auria where I cut up and arranged them along with a sample of the classic Hollywood western ‘richocet’ which I took from the 1950 classic Winchester ’73.

Grant

Day 195: Tuesday 8 March 2016

Audio, Beatscape, Soundscape, Tracks No Comment

Momentus Trivialus:

A Dronescape, a Soundscape, a Beatscape.

The bulk of this is 3 drones from Addictive Synth each played into Auria while I played with knobs and settings. There are also three beats from iSpark, one treated with Muckraker; they are slow and sparse and occasional as befits the mood.

Grant

Day 193: Sunday 6 March 2016

Audio, Beatscape, EDM, Tracks No Comment

Frantic:

Following on from yesterday’s uncharacteristically fast and jolly dance track, here is another, this one even faster. At least the first part is, about two thirds of the way in I segue to a slower version of the same beat, which has a very different character.

iSpark was the drum machine app again today, I have been enjoying it very much all week. The synth sound is from Poseidon and the bass from iFretless Bass. That’s it really, a deceptively simple track.

Grant

Day 192: Saturday 5 March 2016

Audio, EDM, Tracks No Comment

Seldom If Ever:

Unusually for me this is an upbeat and fun piece of EDM. Exact genre unknown.

Arturia’s iSpark on drums, Poseidon on arpeggio, me on vocals, all into Auria for arrangement.

Most of my stuff is slow and dark, so I thought I’d try something a little different 🙂

Grant

Day 191: Friday 4 March 2016

Audio, Beatscape, Tracks No Comment

Speaking In Tongues:

A Beatscape/Vocalscape if there is such a thing.

This is related to yesterday’s track because both the beat and the vocals are from the same beginnings.

Arturia’s iSpark provides the Beat. The vocal is a complicated mix of iSpeech TTS, Reverb, AudioShare, TwistedWave, Borderlands Granular, and Sector. The bass is from iFretless Bass. The whole thing is imagined and put together in Auria Pro.

Cheers.

Grant

Day 190: Thursday 3 March 2016

Ambient, Audio, Beatscape, Soundscape, Spoken Word, Tracks No Comment

Sock Puppet For Jesus:

An Ambient Beatscape with Spoken Word.

This week has largely revolved around two new apps: Arturia’s iSpark and Yuri Turov’s Shoom (which is still in beta).

Today is no different.

I began today by playing with iSpark; exploring it’s sounds and playing a little more with it’s song structure capabilities. I came up with a two and a half minute drum beat that I liked and which I recorded using 4 different drum kits. Next I loaded all four into Auria and made a 6 minute Beatscape by arranging and combining the four different versions.

Yesterday I made a 10 minute Dronescape by combining two slightly different Shoom jams. I felt this would make a good ground for my Beatscape, and sure enough when I combined them they fit well.

I still felt it needed a little more but didn’t want to start including basslines or leady things, so I browsed my folders of abstract jams and found two that I thought would enhance the track. One was made with iDensity and the other with Sparkle.

Now it was nearly finished but I felt it needed a bit more focus. So I called on Trudi.

(If you’re new here you may not know that Trudi is a fictional character who has been developing over the course of this blog. She condescends to take time off from her day job at Station FCKU to provide vocals for some of my tracks. Usually I type her words into iSpeech TTS, slow it down slightly in TwistedWave, and move it into AudioShare for a little Reverb which today was provided by Reverb from Amazing Noises)

She brought her own lyrics today 🙂

Thank you Trudi.

 

Grant

Day 189: Weds 2 Mar 2016

Ambient, Audio, Beatscape, Soundscape, Spoken Word, Tracks No Comment

Cold Fire:

A Soundscape/Beatscape with Spoken Word.

The ambient dronescape is courtesy of Shoom which is featuring heavily this week because I’m beta testing it. The beat is from iSpark with the help of Dedalus, apeDelay, Dubfilter, and Caramel. They were combined in Auria and the vocals were recorded straight into their own track.

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