January 18, 2016
Toad (Revisited):
Spoken Word Beatscape.
This is a resetting of a lyric that I used on Day 101’s ‘Mr Toad’. I took the same recording (of me reading into AudioShare with AltiSpace), loaded it into Auria and added two drones from Poseidon and a Borderlands Granular recording which I made using a file made with Patterning.
January 15, 2016
Alibi For A Lullaby:
Beatscape.
ElasticDrums, TwistedWave, Addictive Synth, Auria.
Sorry I’m too tired to add more.
January 14, 2016
Irreducible Complexity:
A pure Beatscape today; chaotic and abstract. Nothing but drums were used.
Patterning was the drum machine at the heart of this but treated in various ways.
It was a complex build so I’m not going to try and describe my steps, there were so many. Sometimes I get lost in the moment and the hours just fly by in a blur and it becomes difficult or impossible to tease out the process.
Today’s helper apps were: Auria, AudioShare, TwistedWave, AUFX:Space, AUFX:Dub, Emo Chorus, LaunchPad, Borderlands Granular, Sector, and iDensity.
January 12, 2016
Pallid As The Night:
A Beatscape, long and slow.
I used Lyra in Auria again today plus SoundScaper, Poly, Grain Science, iMPC Pro, and BeatMaker 2.
January 9, 2016
You Lied:
A Beatscape with spoken word.
Drums courtesy of Patterning and the midi drum loops that came with Auria, I haven’t used midi drums before and this track started with my experimenting with them. I added a Borderlands Granular file from earlier in the week, and two spoken word lyrics that I recorded into AudioShare with AltiSpace.
This was my most complicated track to make so far, certainly in terms of cutting up the different elements to make the final composition.
January 8, 2016
Which Part?:
Beatscape with Spoken Word.
As part of my experimenting with little used apps I opened up iMPC Pro today and found a beat that I had started months ago, possibly last year. I played with it a bit and exported it to AudioShare then slowed it with TwistedWave. In Auria I added some Patterning to it as well as a percussive vocal part. Next I turned to Addictive Synth and added an arpeggio part which I repeated twice with variations. Finally I added one of my spoken word pieces which I had recorded using AudioShare, AltiSpace, and TwistedWave.
January 7, 2016
Thank You Mr Kurosawa:
A sparse and slow minimalistic Beatscape.
I used BeatMaker2 for this. It’s an app I’ve barely used and I was lost, but I eventually managed to make a little beat, and I eventually figured out how to export it to Auria where I at least know my way around.
I think BeatMaker has riches awaiting for me to unlock them. Too many apps too little time.
Anyway I cut a small piece and reversed it with TwistedWave; then looped it and used it as the intro.
Then I took a Borderlands Granular track from last week and reversed it before adding it to the project and cutting it up around and through the beat.
I really like the minimalism here.
January 6, 2016
Slight Hesitation, World Spins Regardless:
A Soundscape/Beatscape today.
Drums courtesy of Patterning, ElasticDrums, and DrumPerfect.
Fieldscaper provided the bass scape.
The rhythmic vocal fragment was made with AudioShare, AltiSpace, Sector,and TwistedWave.
All brought together in Auria.
January 5, 2016
Shine On Moon:
A Beatscape with Spoken Word.
Patterning provided the drums today, one slow and simple pattern recorded 4 times with different sounds and different soloing ad muting of parts. Then I added an ambient Addictive Synth jam and a Borderlands Granular bass part. Finally I added the words (recorded with AudioShare, AltiSpace, and TwistedWave). All this took place in Auria.
January 3, 2016
The Sentence:
A Beatscape with Spoken Word.
Today began with an arpeggio in Nave recorded into Auria and then accompanied with an ElasicDrums beat and a DM1 beat. I mixed it down and then slowed it in TwistedWave. Then effected it once with AUFX:Dub, AUFX:Space, and Emo Chorus. And again with Dedalus. Then I reversed it.
Now I had 4 variations of the slowed file. I loaded them all into a new Auria Project, added one of my abstract patches from Poseidon, then added the vocals which I recorded using AudioShare, AltiSpace, and TwistedWave.
Some cutting and collaging and hey presto.