May 16, 2016
Gentle Genial Denial:
A Beatscape today pure and simple.
Patterning, AudioShare, Reverb FDN, Dedalus, DubFilter.
May 15, 2016
TB:
An Ambient Beatscape made entirely in Gadget; jammed into AudioShare with Dedalus.
May 6, 2016
Maschine A Day #7:
Part of an ongoing series, this is today’s iMaschine project jammed into AudioShare.
May 5, 2016
PopFix Simple Edit:
A simpler and I think better version of the track that I posted on Day 230. I made it on the same day but chose the other track. I’ve changed my mind so here it is if you’re interested 🙂
April 21, 2016
Taking It Easy (A History In Four Parts):
An Ambient Beatscape.
Today I used primarily Alchemy.
I made a project and jammed it into AudioShare three times liking the third one best. I loaded that into Sector and ran it through three different projects, recording each into AudioShare.
Now I had a vision of how I wanted the track to be so I trimmed a drum free segment out of the first file and I looped it, again in AudioShare, with ApeDelay and Dedalus.
Finally I had assembled all the parts I needed. So, it was into Auria with them all for some cutting and pasting and deleting and arranging.
April 20, 2016
It’s Moments Like These:
It’s a Beatscape ie a soundscape centred on the drum elements.
iMaschine 2, Sector, AudioShare, Dedalus, Auria, Patterning, Phase84, Shoom, TwistedWave.
That is all.
April 19, 2016
Elspeth Listens Intently:
A Beatscape.
Made entirely with sounds from iMaschine 1 on my iphone. Effected in parts with Dedalus, DubFilter, Emo Chorus, and Sector. Arranged etc in Auria.
April 15, 2016
Pop Fix #2:
A Beatscsape. This is the second in a planned series of shorter, easier ie poppier pieces.
I used iMaschine again here, though this was the original version that I still have on my iPhone. You have probably noticed that I’m not adverse to reusing pieces, and this was used a few weeks ago but I cant remember where. Anyway this time I have featured this iMaschine project as the main indeed only element. I rejammed into AudioShare muting and unmuting parts as usual to make the composition, with Dedalus as an effect. Then again with apeDelay and DubFilter as effects. Next I imported both into Auria mixing the heavily effected version lower in volume. Finally I doubled the effected version in a new track, panned them left and right and applied the PSP StereoChorus plugin to one side.
That was it, simple, short, and sweet. My personal definition of Pop 🙂
April 14, 2016
Pop Fix:
A Beatscape light and airy. Compared to most of my stuff anyway 🙂
I’m often dark, moody, brooding, serious, and long…I know. My texture does seem to run that way. But I thought I might do a series of lighter, poppier, and above all shorter pieces; this is the first.
I’m using the word ‘Pop’ in a comparative, and one might say, completely wrong sense…but never mind.
I’m using iMaschine 2 here, effecting it with Dedalus and FLUX:FX, with a little help from my fav utilities AudioShare and TwistedWave.
April 13, 2016
The Straight Way Lost:
Another multipart track today. An Ambient/Beatscape/Soundscape in 4 parts:
Intro: 0.00-1.04 Ambient
Beat One: 1.04-3.58 Beatscape at 120 bpm
Interlude: 3.58-7.21 Ambient
Beat Two: 7.21-10.52 Beatscape 100 bpm
I used iMaschine 2 and Sector for the beats. Shoom, Grain Science, Caramel, and Dedalus for the Ambient parts. All arranged etc in Auria as usual with, AudioShare helping here and there.