Grant

Day 195: Tuesday 8 March 2016

Audio, Beatscape, Soundscape, Tracks No Comment

Momentus Trivialus:

A Dronescape, a Soundscape, a Beatscape.

The bulk of this is 3 drones from Addictive Synth each played into Auria while I played with knobs and settings. There are also three beats from iSpark, one treated with Muckraker; they are slow and sparse and occasional as befits the mood.

Grant

Day 194: Monday 7 March 2016

Abstract, Beatscape, Soundscape, Tracks, Videos No Comment

A Distillation:

An Abstract Beatscape/Soundscape.

For the music: Alchemy, Auria, Sector, TwistedWave, Caramel, Emo Chorus.

For the video: Pinnacle Pro, PicFrame, CinemaFXV, Fluid FX, Generate.

 

Grant

Day 193: Sunday 6 March 2016

Audio, Beatscape, EDM, Tracks No Comment

Frantic:

Following on from yesterday’s uncharacteristically fast and jolly dance track, here is another, this one even faster. At least the first part is, about two thirds of the way in I segue to a slower version of the same beat, which has a very different character.

iSpark was the drum machine app again today, I have been enjoying it very much all week. The synth sound is from Poseidon and the bass from iFretless Bass. That’s it really, a deceptively simple track.

Grant

Day 192: Saturday 5 March 2016

Audio, EDM, Tracks No Comment

Seldom If Ever:

Unusually for me this is an upbeat and fun piece of EDM. Exact genre unknown.

Arturia’s iSpark on drums, Poseidon on arpeggio, me on vocals, all into Auria for arrangement.

Most of my stuff is slow and dark, so I thought I’d try something a little different 🙂

Grant

Day 191: Friday 4 March 2016

Audio, Beatscape, Tracks No Comment

Speaking In Tongues:

A Beatscape/Vocalscape if there is such a thing.

This is related to yesterday’s track because both the beat and the vocals are from the same beginnings.

Arturia’s iSpark provides the Beat. The vocal is a complicated mix of iSpeech TTS, Reverb, AudioShare, TwistedWave, Borderlands Granular, and Sector. The bass is from iFretless Bass. The whole thing is imagined and put together in Auria Pro.

Cheers.

Grant

Day 190: Thursday 3 March 2016

Ambient, Audio, Beatscape, Soundscape, Spoken Word, Tracks No Comment

Sock Puppet For Jesus:

An Ambient Beatscape with Spoken Word.

This week has largely revolved around two new apps: Arturia’s iSpark and Yuri Turov’s Shoom (which is still in beta).

Today is no different.

I began today by playing with iSpark; exploring it’s sounds and playing a little more with it’s song structure capabilities. I came up with a two and a half minute drum beat that I liked and which I recorded using 4 different drum kits. Next I loaded all four into Auria and made a 6 minute Beatscape by arranging and combining the four different versions.

Yesterday I made a 10 minute Dronescape by combining two slightly different Shoom jams. I felt this would make a good ground for my Beatscape, and sure enough when I combined them they fit well.

I still felt it needed a little more but didn’t want to start including basslines or leady things, so I browsed my folders of abstract jams and found two that I thought would enhance the track. One was made with iDensity and the other with Sparkle.

Now it was nearly finished but I felt it needed a bit more focus. So I called on Trudi.

(If you’re new here you may not know that Trudi is a fictional character who has been developing over the course of this blog. She condescends to take time off from her day job at Station FCKU to provide vocals for some of my tracks. Usually I type her words into iSpeech TTS, slow it down slightly in TwistedWave, and move it into AudioShare for a little Reverb which today was provided by Reverb from Amazing Noises)

She brought her own lyrics today 🙂

Thank you Trudi.

 

Grant

Day 189: Weds 2 Mar 2016

Ambient, Audio, Beatscape, Soundscape, Spoken Word, Tracks No Comment

Cold Fire:

A Soundscape/Beatscape with Spoken Word.

The ambient dronescape is courtesy of Shoom which is featuring heavily this week because I’m beta testing it. The beat is from iSpark with the help of Dedalus, apeDelay, Dubfilter, and Caramel. They were combined in Auria and the vocals were recorded straight into their own track.

Grant

Day 188: Tuesday 1 Mar 2016

Ambient, Audio, Soundscape, Tracks No Comment

Momentus Allegorius:

An Ambient Soundscape.

This is an unusual track for me, not in the style but for two reasons: first I used Synthmaster Player which I’ve never really enjoyed before and never used on a track, and second because I entirely used included presets. It just all came together very naturally and I let it happen without stressing myself about making the sounds myself.

Once I had the basic track down I slowed it using TwistedWave, then loaded it into AudioShare and used AUFX:Dub and Dedalus on it.

Grant

Day 187: Monday 29 Feb 2016

Ambient, Audio, Soundscape, Tracks No Comment

Troglodytic:

A soundscape.

Like yesterday this track is inspired by my explorations of Shoom, an upcoming synth that I an beta testing. For me it seems ideal for creating ambient soundscapes and textures, at least that is where it immediately leads me.

This track is 90% Shoom, I have added a few instances of a sound that I have used before; made with BeatMaker 2 and TwistedWave.

Grant

Day 186: Sunday 28 Feb 2016

Ambient, Audio, Soundscape, Tracks No Comment

Abyssal Dance Floor:

A Soundscape.

Shoom ( a very promising new synth that I am fortunate to be beta testing) provides the soundscape here and iSpark provides the drums. Brought into perfect harmony in Auria

Peace out.

 

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