Archive for April, 2016

Grant

Day 236: Weds 20 April 2016

Audio, Beatscape, Tracks No Comment

It’s Moments Like These:

It’s a Beatscape ie a soundscape centred on the drum elements.

iMaschine 2, Sector, AudioShare, Dedalus, Auria, Patterning, Phase84, Shoom, TwistedWave.

That is all.

Grant

Day 235: Tuesday 19 April 2016

Audio, Beatscape, Tracks No Comment

Elspeth Listens Intently:

A Beatscape.

Made entirely with sounds from iMaschine 1 on my iphone. Effected in parts with Dedalus, DubFilter, Emo Chorus, and Sector. Arranged etc in Auria.

Grant

Day 234: Monday 18 April 2016

Audio, Tracks, Uncategorized No Comment

Scat Me Scale Me ‘Scuse Me:

Some acappella singing using VoiceRackFX into Auria with a beat from iSpark. I had some trouble with VoiceRack (probably me) so just added inbuilt Auria reverb and delay to the bare vocal, then ran the result through Sector.

So far so ‘fun but just okay’.

What do I do when things aren’t working? You guessed it. Slow it down! I ran it through TwistedWave for some slowing down and some lowering, Then put it back into Auria for some cutting and arranging.

I think it’s fun.

Grant

Day 233: Saturday 17 April 2016

Ambient, Audio, Notes and Musings, Soundscape, Tracks No Comment

Breaking My Shackles (With A Whisper):

An Ambient piece today. A simple almost minimal meditation on melancholy.

Two jams with Shoom combined in Auria along with two jams in Alchemy.

I’ve always enjoyed minimalism, in art as well as in music. The baroque annoys me with it’s obsessive busyness. My most profound experience of Art was standing in a room of Rothko’s; and Eno’s work has always attracted me, as have many of the ideas centred around Zen and the Japanese Tea Ceremony.

There are many ways to express and experience minimalism, and I have been thinking about and experimenting with the concept lately. Whether it be in shorter simpler pieces, or the more frequent use of silence, or the use of fewer elements.

Grant

Day 232: Saturday 16 April 2016

Audio, EDM, Tracks No Comment

The Choreography Of Precipitation:

Addictive Synth, AudioShare, Auria, iMaschine 2, TwistedWave, Muckraker, DFX, FLUX:FX. Not necessarily in that order.

Grant

Day 231: Friday 15 April 2016

Audio, Beatscape, Tracks No Comment

Pop Fix #2:

A Beatscsape. This is the second in a planned series of shorter, easier ie poppier pieces.

I used iMaschine again here, though this was the original version that I still have on my iPhone. You have probably noticed that I’m not adverse to reusing pieces, and this was used a few weeks ago but I cant remember where. Anyway this time I have featured this iMaschine project as the main indeed only element. I rejammed into AudioShare muting and unmuting parts as usual to make the composition, with Dedalus as an effect. Then again with apeDelay and DubFilter as effects. Next I imported both into Auria mixing the heavily effected version lower in volume. Finally I doubled the effected version in a new track, panned them left and right and applied the PSP StereoChorus plugin to one side.

That was it, simple, short, and sweet. My personal definition of  Pop 🙂

Grant

Day 230: Thursday 14 April 2016

Audio, Beatscape, Tracks No Comment

Pop Fix:

A Beatscape light and airy. Compared to most of my stuff anyway 🙂

I’m often dark, moody, brooding, serious, and long…I know. My texture does seem to run that way. But I thought I might do a series of lighter, poppier, and above all shorter pieces; this is the first.

I’m using the word ‘Pop’ in a comparative, and one might say, completely wrong sense…but never mind.

I’m using iMaschine 2 here, effecting it with Dedalus and FLUX:FX, with a little help from my fav utilities AudioShare and TwistedWave.

 

Grant

Day 229: Weds 13 April 2016

Ambient, Audio, Beatscape, Soundscape, Tracks No Comment

The Straight Way Lost:

Another multipart track today. An Ambient/Beatscape/Soundscape in 4 parts:

Intro: 0.00-1.04 Ambient

Beat One: 1.04-3.58 Beatscape at 120 bpm

Interlude: 3.58-7.21 Ambient

Beat Two: 7.21-10.52 Beatscape 100 bpm

I used iMaschine 2 and Sector for the beats. Shoom, Grain Science, Caramel, and Dedalus for the Ambient parts. All arranged etc in Auria as usual with, AudioShare helping here and there.

Grant

Day 228: Tuesday 12 April 2016

Abstract, Audio, Soundscape, Tracks No Comment

Alien Abduction:

This is a very abstract Soundscape. Quite abrasive and a little unrelenting.

It relates to yesterday’s post because it uses the same chair creaking sample, this time run through Dedalus then treated with AltiSpace and AUFX:Dub in AudioShare. Other elements come from Alchemy, Patterning, and Sector.

Grant

Day 227: Monday 11 April 2016

Audio, Soundscape, Tracks No Comment

Site Unseen:

A slightly disturbing Soundscape today.

The main tools are iMini and Rebirth, two apps that don’t see much use here. Assistant tools are TwistedWave, AudioShare and Auria. The creaking noise is my old office chair that I sampled somewhere in the noughties.

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