Posted by Grant

Grant

Day 146: Tuesday 19 Jan 2016

Ambient, Audio, Soundscape, Tracks No Comment

Inverting The Phase (On The EM Band):

 

An Ambient Soundscape.

I decided to play with iM1 today. An app that I enjoyed on it’s release but haven’t returned to for a while, perhaps because of it’s complexity. I used two presets and one patch that I had already made; jamming them into Auria. I jammed my own patch twice, once low and once high.

Grant

Day 145: Monday 18 Jan 2016

Audio, Beatscape, Spoken Word, Tracks No Comment

Toad (Revisited):

Spoken Word Beatscape.

This is a resetting of a lyric that I used on Day 101’s ‘Mr Toad’. I took the same recording (of me reading into AudioShare with AltiSpace), loaded it into Auria and added two drones from Poseidon and a Borderlands Granular recording which I made using a file made with Patterning.

Grant

Day 144: Sunday 17 Jan 2016

Audio, Featuring Trudi McBoody, Soundscape, Tracks, Vocalscape No Comment

Innate:

A Vocalscape, a Soundscape.

Today was one of those days where I spent ages making something that eventually got all but removed from the track.

I made a vocal recording with AudioShare and AltiSpace, loaded it into Borderlands Granular, slowed the resulting file in TwistedWave, effected it with Emo Chorus, and separately with FLUX:FX, mixed them all in Auria, then loaded the result into TwistedWave and slowed and lowered it.

The resulting file became the backbone for this track only to be cut up and mostly erased from the final product.

I now made a ‘vocal’ track with iSpeech TTS, AudioShare, AltiSpace, and TwistedWave. Then ran it through Sector and Borderlands Granular. Loaded them all into Auria for cutting up and arranging.

Next I added a lead line from Poseidon, another from Grain Science, and an organ from Lyra.

Now is when I realised that the initial sound was holding things back so I removed most of it.

And finally I loaded both basic vocal tracks as a coda.

Grant

Day 143: Saturday 16 Jan

Ambient, Audio, Soundscape, Spoken Word, Tracks, Vocalscape No Comment

Skeletal:

Soundscape, Dronescape, Vocalscape, Spoken Word, Ambient. Take your pick.

This began with some lyrics recited into AudioShare with Altispace which I took into Sector and then into Borderlands Granular. I also took it into TwistedWave and slowed, lowered, and reversed it.

I now had four variations which I arranged in Auria, also adding two drones from Addictive Synth.

Grant

Day 142: Friday 15 Jan 2016

Audio, Beatscape, Tracks No Comment

Alibi For A Lullaby:

Beatscape.

ElasticDrums, TwistedWave, Addictive Synth, Auria.

Sorry I’m too tired to add more.

Grant

Day 141: Thursday 14 Jan 2016

Abstract, Audio, Beatscape, Tracks No Comment

Irreducible Complexity:

A pure Beatscape today; chaotic and abstract. Nothing but drums were used.

Patterning was the drum machine at the heart of this but treated in various ways.

It was a complex build so I’m not going to try and describe my steps, there were so many. Sometimes I get lost in the moment and the hours just fly by in a blur and it becomes difficult or impossible to tease out the process.

Today’s helper apps were: Auria, AudioShare, TwistedWave, AUFX:Space, AUFX:Dub, Emo Chorus, LaunchPad, Borderlands Granular, Sector, and iDensity.

Grant

Day 140: Weds 13 Jan 2016

Ambient, Audio, Tracks No Comment

Winter Landscape’s Subtle Light:

An Ambient Jamscape 🙂

Today’s track is a departure; it involves me playing both my guitar and my MicroBrute into the iPad before arranging them into a track.

First I jammed the MicroBrute into AudioShare with AUFX:Dub and AUFX:Space in the effects chain.

Next I did the same with my Strat but with ToneStack in the effect chain.

Then I loaded both into Auria; I had done a freeform jam in C blues scale on both instruments and thought that they would combine well.

A little judicious cutting and arranging followed before I loaded up two drum tracks from recent days: one from iMPC Pro and one from BeatMaker 2. I cut out one sound from both and arranged them.

Grant

Day 139: Tuesday 12 Jan 2016

Audio, Beatscape, Soundscape, Tracks No Comment

Pallid As The Night:

A Beatscape, long and slow.

I used Lyra in Auria again today plus SoundScaper, Poly, Grain Science, iMPC Pro, and BeatMaker 2.

Grant

Day 138: Monday 11 Jan 2016

Ambient, Audio, Soundscape, Spoken Word, Tracks No Comment

I’m Dry:

An Ambient Soundscape with electric piano and spoken word.

The soundscape was made with Grain Science (what a cool app that is), I had great fun playing with it today.

The electric piano part was played in using my MicroBrute as a midi controller for Lyra, the sampler in Auria. I then copied it to two more tracks and used: another electric piano and an acoustic piano, which I mixed to get the sound I wanted.

Finally I added the words which I had recorded in AudioShare with AltiSpace,

 

Grant

Day 137: Sunday 10 Jan 2016

Ambient, Audio, Soundscape, Tracks No Comment

Where Does The Sun Hide From The Snow:

An Ambient Soundscape.

I started with a drum file that I made three days ago of very random sounding drums, I afraid I can’t remember how I made it. I added it to Auria where I cut it up and made an arrangement.

Next I turned to Addictive Synth for two drones and for the occasional high synth part.

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