Posted by Grant

Grant

Day 156: Friday 29 Jan 2016

Audio, Beatscape, Featuring Trudi McBoody, Spoken Word, Tracks No Comment

Shut Up And Ampersand:

A Beatscape with Spoken Word. That seems to be thing lately ๐Ÿ™‚

I have a few Sector files sitting around that I have made using different drum apps; for the purpose of cutting them up into arrangeable chunks. I took one of these, made using a heavily distorted DM1, and cut out some promising sounds which I loaded into Patterning and made a beat. I jammed this beat into AudioShare and treated it with Dedalus, then loaded it into Auria and used it as the backbone for today’s track.

I had earlier sung some half prepared words into AudioShare with Altispace as effect. Not as a final recording but as a memory aid for the rhythm and phrasing, I decided to load this into Borderlands Granular to use as a carpet of sound for the beat. The resulting file was slowed by 50% in TwistedWave, and both versions put into Auria and mixed low with lots of reverb.

I had also earlier given some classic B grade movie cliches to Trudi (if you haven’t been following along Trudi is a fictional character I have been developing, voiced with iSpeech TTS, AltiSpace, and TwistedWave), I now loaded these and sprinkled them along the timeline.

The final two elements were a drone from Addictive Synth and some piano chords from Lyra.

 

Grant

Day 155: Thurs 28 Jan 2016

Ambient, Audio, Beatscape, Tracks No Comment

Non Interference Policy:

Part Ambient Part Beatscape. Today’s track was difficult to pull off; partly because it took awhile for me to give it a shape and a story, partly because I can’t keyboard very well, and partly because I had various technical difficulties. Midi always gives me trouble.

One of the issues with trying to finish a track a day is that sometimes I feel the track needs more work. That is the case today. Perhaps I will return to this one day and try to polish it some more. Perhaps when, and if, I get a little more comfortable with midi ๐Ÿ™‚

Anyway I used my Axiom Pro midi keyboard to record the synth line which was the start of this track. I began with TF7 but it refused to play nice with Auria (dropping out the sound and requiring restarts) so I moved to Poseidon. My keyboard skills are rudimentary so a little midi tweaking was required, after which I copied the midi to three more tracks: one to iSem for bass, one to Lyra for piano, and another to Lyra for electric piano.

The drums are from Patterning, one track with high hats was effected with Muckracker, and the other without the hats was effected with Caramel.

Grant

Day 154: Weds 27 Jan 2016

Audio, Beatscape, Featuring Trudi McBoody, Spoken Word, Tracks No Comment

Returned Mind:

Beatscape/Spoken Word.

TC-11; synth abstractions.ย iSem; bassline.ย Patterning; beat.ย TwistedWave, Auria, andย AudioShare; utilities.ย AltiSpace; effect. Auria also supplied reverb, delay, and compression.

Grant

Day 153: Tuesday 26 Jan 2016

Abstract, Ambient, Audio, Soundscape, Tracks No Comment

My Clouded/Crowded Mind:

This Playlist is five tracks/one track, intended to be listened to in the above sequence. It/they are a combination of Ambient and Abstract Soundscapes which hopefully make for whole listening experience.

This has been building for a while; elements of these tracks where made today, yesterday, and last week.

The apps involved were: iDensity, Grain Science, Borderlands Granular, TC11, AUFX:Dub, AUFX:Space, SilQ, Auria, AudioShare, TwistedWave, and (in a first for this blog, a non iPad app) Absynth 5. I did two jams on my MacBook and used Dropbox to transfer them to the iPad for inclusion in these sessions.

Grant

Day 152: Monday 25 Jan 2016

Audio, Tracks, Uncategorized No Comment

Trial And Error:

I honestly don’t know what to call this; I’m trying to reapproach the guitar and fit it into my current music making. Still a little rusty on the strings.

I used BiasFX for the guitar sounds, recorded into Auria.

I began by programming the drums in Patterning then added an arpeggio jam with Addictive Synth. Once that was in place I jammed three tracks of guitar. Finally I removed parts of the beat, just to let the track breathe a little more.

It’s only about 80% there; mainly because my playing isn’t quite up to it, but also because I haven’t fully realised the concept yet. But I guess that’s ok, baby steps.

 

Grant

Day 151: Sunday 24 Jan 2016

Ambient, Audio, Soundscape, Tracks No Comment

(L)ove:

An Ambient Dronescape.

I made the dronescape using 4 tracks of Addictive Synthinto Auria, hitting the dice for random sounds and jamming with the ones I liked. Then I sang accapella into AudioShareย (just whatever came into my head, which was about my love for my wife). I treated this file with Turnado and cut out my favourite bit which I blended into the drones to complete the composition.

Grant

Day 150: Saturday 23 Jan 2016

Ambient, Audio, Guitar 'Scape, Tracks No Comment

For My Best Friend:

A guitar jam recorded into Auria using ToneStack, plus a drone from Addictive Synth.

Sometimes simple is best ๐Ÿ™‚

Grant

Day 149: Friday 22 Jan 2016

Audio, Beatscape, Tracks No Comment

Heaven’s Smile:

A sparse Beatscape with drone and sung vocal (sorry about that).

A little silly perhaps, but I tried to sing one of my poem/lyrics. I began by using VoiceJamStudio and trying to build up something but I could not make it work (perhaps i am misunderstanding the app) anyway, I gave up and moved to Auria where I sang the main line and then tried to harmonise.

I then added a drone from Poseidon, a beat from Patterning, another beat from DM1, and a small segment of an earlier beat that I made with Cyclop, AUFX:Space, AUFX:Dub, Dedalus, and AudioShare.

 

Grant

Day 148: Thursday 21 Jan 2016

Ambient, Soundscape, Spoken Word, Tracks No Comment

Furtive:

Ambient Soundscape with Spoken Word.

I jammed with iM1 into Auria, using a patch of my own making, then jammed against it with one of my own patches in Poseidon. Then I added a drum part which I had constructed using iMPC Pro and TwistedWave which I cut up so it only appears occasionally. Next I jammed an electric piano using Lyra (the midi sampler in Auria), I doubled this part using a different electric piano sound and treated them with slightly different reverb and delay settings using Auria’s inbuilt effects. Finally I added the vocals which I had already recorded using AudioShare and AltiSpace.

Grant

Day 147: Weds 20 Jan 2016

Abstract, Audio, Soundscape, Tracks No Comment

Today Is A Good Day (To Die):

An Abstract Soundscape.

Grain ScienceTwistedWaveAuria+iM1 is today’s formula ๐Ÿ™‚

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