Posted by Grant

Grant

Day 56: Weds 21 Oct 2015

Audio, Soundscape, Tracks No Comment

Nigel Seemingly Remote:

A Soundscape.

Nigel began the day dressed in iSem, still slow at 60 bpm, a bass pad patch in which I occasionally switched the arpeggiator on and off; recorded in AudioShare with Dedalus, AUFX:Space, and AUFX:Dub. I then added two patches from TF7 (recorded in the same way) which I panned left and right when I put them all into Auria. Next I added two bass drones, on the tonic note, from Cube Synth; in both of which I slightly changed parameters and added an octave occasionally.

Grant

Day 55: Tuesday 20 Oct 2015

Audio, EDM, Featuring Trudi McBoody, Tracks 2 Comments

Give Me All Your Money:

I don’t know how to categorise this. Is it genre able?

I did a jam in Alchemy, just using some presets, I don’t really know how to use Alchemy, but it has some great sounds (yet another app that I need to learn). Then I added AUFX:Space and AUFX:Dub, looped it, and jammed while turning Dub on and off, and playing with the frequency slider.

Next I loaded both into Auria and used the unaffected version as an intro and outro. Then I added one of yesterdays Granular Borderlands files and cut it up and distributed it around the track.

Now I felt it needed some words or vocals so I called upon the British Female voice in iSpeech TTS. I composed a little lyric/poem/rap for her, slowed it down by 80% in TwistedWave, and added some AUFX:Space and Dub. I used both the effected and the straight versions, and again cut up and distributed them about the track to make the composition.

Grant

Day 54: Monday 19 Oct 2015

Beatscape, Spoken Word, Tracks, Videos No Comment

The Lies Behind:

Beatscape with vocals.

Today I began with a drum jam from the 3rd of October… in Patterning… using a drum kit that I created; which I recorded into AudioShare with Dedalus and Caramel in the effect chain.

This drum kit has already featured twice, but this jam was particularly good; so good in fact that I could have happily presented it as is.

But I envisioned more.

So, at first I added a Soundscape that I had previously made in Dedalus, I added both files to Auria and rearranged them.

Then I recorded myself reading a lyric from a song I had written somewhere in the mid 90’s.

I then ran this file through Sector, Borderlands, and Turnado.

The two best results of these experiments were then fed back into Auria and arranged to best advantage.

I hope you like it.

The Video:

I made several jpegs of parts of the lyrics in iColorama, combined them in Pinnacle Studio and ran that through Glitch Machine twice and Generate once. I then imported those back into Pinnacle for arrangement.

Grant

Day 53: Sunday 18 Oct 2015

Audio, Soundscape, Tracks No Comment

Sunday Is To Blame:

Todays track is actually a playlist of 5 tracks; it wasn’t intentional, things just sort of happened that way.

They are on the Soundscape and Noisescape side of things.

This took all day and involved a lot of going backwards and forwards between apps and ideas before it took shape, so it is difficult to track the exact movement of things. Therefore I’m just going to list the apps I used today: AudioShare, Auria, TwistedWave, Borderlands Granular, Dedalus, Bias FX, Flux:FX, Cyclop, iMS20, Addictive Synth, Patterning, Sector, AUFX:Dub, AUFX:Space, Caramel, AltiSpace, MobileConv, Emo Chorus, iFretless Bass, PhaseRings, ThumbJam, ApeDelay.

Phew. Now I need a lie down.

Grant

Day 52: Saturday 17 Oct 2015

Ambient, Audio, Soundscape, Tracks 2 Comments

Nigel Unadorned:

A slow and minimal take on Nigel today.

Fugue Machine drives iFretless Bass and iFretless Guitar. The only effects are the ones in those apps. Recorded with Audiobus and AudioShare.

Grant

Day 51: Friday 16 Oct 2015

Soundscape, Tracks, Videos No Comment

Nigel Notwithstanding:

A Soundscape.

Continuing My Fugue Machine project, which is really taking on a life of it’s own.

To recap I am using one pattern in Fugue Machine and treating it in varying ways to see what I come up with. The great thing about Fugue Machine is it has 4 playheads that run over the notes you set up; at varying speeds and with other varying parameters. So you already have a subtly changing landscape of notes and harmonies.

I have named the pattern ‘Nigel’ and henceforth that shall be the identifying tag of all tracks associated with the project. I shall even go back to the four tracks already posted and include Nigel in the titles so we can identify them.

Today I continued and refined the approach taken in yesterdays post i.e. Nigel controlled four synths that I set up in Audiobus using MiMix as the mixer, and recorded a jam while I manipulated the levels and pans of each sound. Today I also manipulated some of the individual synth parameters. I also spent more time constructing and matching my own patches.

As a side note this has exposed a real weakness in my iPad and electronic music making. I really have not spent enough with my synths: working out how they work, making my own patches, building my own sonic world. This must change.

Anyway today I used Alchemy, Addictive Synth, Magellan, and Animoog. The only synth that used an included patch was Alchemy.

IMG_1383 IMG_1385

I really feel that I’m getting somewhere with this.

Hope you like it.

The Video:

I have also been using the same starting vid for each of these tracks. Today I messed with it in my usual suite of apps: Pinnacle Studio, Generate, PicFrame, and CinemaFXV.

Peace Out.

See You Spoon.

 

Grant

Day 50: Thursday 15 Oct 2015

Ambient, Audio, Soundscape, Tracks No Comment

Nigel Interruptus:

An Ambient Soundscape.

Back to the Fugue Machine Project.

Today I have my sequence controlling several Synths that I loaded into AudioBus.

Korgs iPolySix, FM4, TF7, Laplace, Addictive Synth, Thor, and iSem all loaded into Mimex and recorded with AudioShare.

With a setup like this I can really sculpt the sound of the performance by blending synths in and out, muting, changing the pan etc.

This was a sort of proof of concept today. I plan to spend more time selecting and writing patches to really make this a polished performance piece.

Grant

Day 49: Weds 14 Oct 2015

Abstract, Audio, Beatscape, Soundscape, Tracks No Comment

Beating Against The Cliffs:

A Soundscape.

Today a short break from my Fugue Machine Project, that is still progressing, but I’m working on a number of things at a time.

So this is a track that began in AnalogKit with a Drum Sequencer made by the very talented Clif Johnston of Apptronica Labs.

Check out his projects in the Swap Meet if you have AnalogKit.

Also check out his music at mood481; and indeed have a look at the Apptronica label http://apptronica.co.uk/artists for a look at some of the best iPad and iPhone musicians on the planet.

After recording a jam into AudioShare, I selected the best bit (the last third), and transferred that into Auria where I added some files from Hexaglypics, did some chopping and arranging and voila!

Grant

Day 48: Tuesday 13 Oct

Soundscape, Tracks, Videos No Comment

Nigel Separates The Wheat From The Chaff:

A Soundscape.

Continuing my Fugue Machine series. This is day three of using one sequence in varying ways.

Today I slowed it to 80 bpm and used Cyclop and FM4 as the Synths. I chose these apps as I wanted to move away from the ambient and towards the abstract. I used the same technique as Day 46; recording several patches in AudioShare and layering and arranging them in Auria.

The Video:

I’m still using the same source video as the last two days. Pinnacle Studio and Cinema FXV were all that were used today.

Grant

Day 47: Monday 12 Oct 2015

Ambient, Tracks, Videos 2 Comments

Nigel Trans Lucid:

Ambient.

Today I had two objectives: to continue my exploration of Fugue Machine, and to calm my lovely wife Lene who has had a hard day at work.

To accomplish the second goal (the most important), I have made a calming ambient piece, to help her breathe.

To accomplish the first goal I have used the same pattern as yesterday, but with different sounds.

In fact I think I will use this opportunity to explore not only this app, but also my relationship to texture, melody, and harmony. For the next few days I am going to use this same patch in Fugue Machine, this same sequence of notes; to generate my tracks.

Each day I will use different apps and different sounds, and possibly some differing techniques. Let’s see how it unfolds.

Today I slowed the sequence from 110 bpm to 80 bpm. I used Addictive Synth; one of the built in patches ‘Sidereal’, which I altered slightly. I also altered parameters as I recorded, beginning with only the noise section of the patch and slowly blending in and out the oscillators. Finally I loaded this into Auria and added a file I had already recorded from FM4.

Over the next few days I will repeat this experiment. Fingers crossed!

The Video:

I have also reused the original video from yesterday, processing it in Generate and CinemaFXV to try and match todays mood, and compiling with Pinnacle Studio.

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